Joshua Carey

(email for contact info)

___________________________________________________________

Experience

Rigging Supervisor

August 2007 - Present
ReelFX Creative Entertainment
Dallas, TX
 
  • Rigging Supervisor on Open Season 2
  • Rigging Supervisor on Kung Fu Panda Commercials
  • Rigging Supervisor on Kung Fu Panda DVD Short "Secrets of the Furious Five"
  • Rigging Supervisor on Madagascar 2 Commercials
  • Rigging Supervisor on "Escape From Planet Earth" character rigs
  • Rigging Supervisor on ABC's Snow 2 rigs
  • Rigging Supervisor on 'Planet Sheen' test
  • Rigging Supervisor on Firebreather test
  • Rigging Supervisor on 'Ferrari' work
  • Rigging Supervisor on Robosapiens work
  • Rigging Supervisor for Webosaurs (internal ip - www.webosaurs.com)
  • Rigging Supervisor for Sunny D 'Tween' Commercial
  • Rigging Supervisor on Coke/AMC spot
  • Rigging Supervisor for Transformers 2 toy commercials
  • Rigging Supervisor for Little Pet Shop Commercials
  • Rigging Supervisor for Fort Worth Museum Energy 4D ride film
  • Rigging Supervisor for The Spy Next Door feature vfx work
  • Responsible for writing tools and scripts to develop our rigging pipeline/workflow and speed up the entire process
  • Developed a suite of skinning tools that speeds up the skinning workflow
  • Developed the modular rigging process further
 
   

Character TD, Freelance

2008
Critical Mass Interactive
Austin, TX
 
  • Rigged characters for '2 Bobs' movie
 
   

Character TD, Freelance

2008
Megasquad Studios
TX
 
  • Rigged Squirrel and Human, and minor TD support/Ncloth for A/C 'squirrel' Commercial
  • Rigged characters for Gamestop commercial
  • Rigged and provided support for Aliens game cinematics
 
   

Character TD, Freelance

2008
Motus Digital
Dallas, TX
 
  • Cleaned up models and supervised cleanup from other contractors
  • Rigged characters for BCF cinematics
 
   

Character TD, Freelance

August 2007
Gentle Giant Studios
CA
 
  • Rigged Hires Turok models for marketing purposes
 
   

Character TD, Freelance

August 2007-Dec 2007
Synergy
AZ
 
  • Rigged in-game models for engine use
 
   

Technical Artist/Animator

August 2006 - Present
Kings Isle Entertainment
Austin, TX
 
  • Technical Artist on "to be announced" MMO
  • Responsible for Developing the Character Pipeline for humans and animals in the game
  • Developing the character customization pipeline (maya)
  • Developing the art "Fashion" system (maya)
  • providing tools for other artists
  • Modeling and texturing clothing assets
 
   

Character TD, Freelance

Nov - Dec 2006, Oct 2004, March 2007, July 2007
ReelFX
Dallas, TX
 
  • Deformation Rigging/Skinning on test for Sony's Open Season 2 project
  • Deformation Rigging/Skinning (rig fixing) the Hydra for ABC's Princess movie
  • Deformation Rigging on human and veins for "Eruption" Russel Athletics Commercial
  • Deformation Rigging on characters for Syndicate Cinema
  • Helped fix rigs for ReelFX's Robots "Turn off your cellphone" PSA. (for Bluesky)
 
   

 

Character TD, Freelance

January 2007
Mirari Films
CA
 
  • Rigged characters for 'Dogopus' pilot cartoon
 
   

Character TD, Animator, etc

March 2004 - Aug 2006, Aug-Nov 2006 (freelance)
The Animation Farm
Austin, TX
 
  • Technical Lead on day to day operations inhouse
  • Modeler - Medusa model for box art, Gods and Heroes contract
  • Rigger/Blendshape modeler for Texas 911 Cell Phone Sally
  • Lead TD, Lead Modeler, Rigger, Animator on Codefire's Poker Cinema
  • Lead TD, Particle TD, Modeler, Render Wrangler, Pipeline Pusher, (etc etc) on Junction Point/Disney's *** project.
  • Producer, Lead TD, Modeler, Texture Artist on Syandus' Spirometry 'Phase 2' project
  • TD on Dentalplans.com Dental Commercial
  • Co-Producer, Character TD for Disney Internet Group/Disney VR's Pirates of the Caribbean Online contract (characters and rigs)
  • Modeler on Her Interactive's Nancy Drew contract
  • LOD Creation for Farsight studios' PSP Poker game
  • Animator/TD on Perpetual's Gods & Heroes contract
  • TD, Blendshape lead, lead modeler, pipeline lead, on Daystar's Captain Macaroni music video and feature.
  • Lead TD, Blendshapes, Rigger, Rendering & Lighting on Terminal Reality's Aeon Flux ingame cinemas
  • AfterFX Artist on FTCR's Healthcare Reform video
  • Char TD, Modeler, Texturer, Particle TD, Render Wrangler, and Pipeline Pusher (?) for Aspyr/Wideload's Stubbs the Zombie Cinema
  • Maya Pipeline R&D Lead
  • AfterFX Artist on Consumers Union PrescriptionForChange.com Music Video "Drugs I Need"
  • TD, Modeler, Animator for The Biscuit Brothers animations (on PBS KLRU)
  • Rotoscope/Render Wrangler on MTV's Robotica Commercials
  • Rigger, Modeler, Lead Artist on **** for Stormfront Studios
  • Animator on BloodRayne2 Cinemas
  • Rotoscoper and CG Artist on Children's DVD Zowzoo
  • Texture Artist on Breakaway Games' **** project.
  • Lead Artist for creating the book cover for Game Coding 2nd Ed.
  • TD, Modeler, Animator for "Slop Talk" film short
  • Lead Artist on Blendshape modeling for Forgotten Realms: Demon Stone for Stormfront Studios
  • TD and Lip Sync Animator on Acclaim's 100 Bullets Cinemas
 
   

Character TD, Animator, Freelance

October 2005, April-July 2006
Syandus
PA
 
  • Rigged Skeletons for Medical animations/commercial
  • 'Phase 1' Rigging and animation for medical Spirometry concept
 
   

Character Rigger, Freelance

May 2004
Vivax Group
Los Angeles, CA
 
  • Rigged and weighted Hires Baby for the Madonna World Tour video
 
   

Character Rigger, TD, Freelance

May 2004
Lockheed Martin
Los Angeles, CA
 
  • Rigged Pilots for DVD Film
 
   

Character Rigger, TD, Freelance

January 2004 - July 2004
Shepherds-Pie Productions
 
  • Rigged 60+ characters for the "Bed Bugs" movie
  • Fixing/adding to rigs as needed
  • Evaluated Rigging Process, Helped develop rigging pipeline
  • Rigged characters for The Adventures of Hank and Hip Hop
 
   

Character Rigger, TD, Freelance

December 2003 - February 2004
Brown Boots Interactive, Inc.
 
  • Weighting/Skinning of characters
  • Fixing/adding to rigs as needed
  • Miscellaneous rigging (objects)
 
   

Character Rigger, Freelance

November 2003 - January 2004
Damon Animation
 
  • Rigged 6 characters for "Alien Bowling League" game
 
   

Character Rigger, TD, Freelance

March 2003 - December 2003
Atlantean Picture Company
London, England
 
  • Created all the Rigs for BBC's Fightbox
  • Support, (ie, Problem Solver)
  • Helped with some modeling and texturing
  • Created Rig for Konami's Box Art character for new Dance Dance Revolution game
  • Created Rig for Sony's Ghosthunter PR character 
 
   

Character Rigger, TD, Freelance

March 2003
A Roger Corman Production, Sci-Fi Channel's Dinocroc
Los Angeles, CA
 
  • Rebuilt 'Croc' Rig for Animator
  • Created a script for better IK/FK switching
  • Provided support for changing/fixing as needed
 
   

Modeler

2002-2003
Sector7 - An Unreal Tournament 2003 Mod
 
  • Modeled in-game character and textured
  • Modeled weapons and helped texture
 
   

Graphics Specialist

2001-2003
Online Creations, Inc.
Fort Lauderdale, Florida
 
  • Photo retouching and web design
 
   

Network and Tech Support

1997-2000
Total/1 Corporation
Houston, Texas
 
  • Processed Data on Unix Machines for Banks and Credit Unions
  • Tech and Network Support for customers and in-house
 
   

Skills

  • Maya
  • Lightwave
  • 3dsmax
  • Photoshop
  • After Effects
  • Flash
  • Dreamweaver
  • Premiere
  • Comfortable with creating Mel Scripts in Maya
  • Programming knowledge of Mel, C++, Lingo
  • Background in Networking, Hardware Configuration, Tech Support, and knowledge of Windows 95, 98, NT, 2000, XP, and Linux
     

 

Education

The Art Institute of Fort Lauderdale

Fort Lauderdale, Florida
 
  • Bachelor of Science, Media Arts and Animation
  • Specialized in Rigging and Modeling
  • Graduated March 2003 with CGPA 3.6 (A = 4.0)
 
   

The University of Texas at Austin

Austin, Texas
 
  • Completed Coursework in Computer Science and Art History
 
   

Organizations

Technical Editor for Brad Clark and John Hood's book:

Inspired Series: Advanced Rigging and Deformations

Also Author for Chapter 9 - Pig Rig/Facial Rigging

 
   

Reviewer, Editor for CGChannel

www.cgchannel.com
  • Maya 5.0 Review completed with Xen Wildman
  • Jeff Lew Learning 3D Character Animation DVD Review
  • CGToolkit's MuscleTK Review
 
Beta Tester for SOE  
  • Beta Tested for Sony's Planetside
  • Beta Tested for Planetside's Expansion: Core Combat
www.planetside.com

Member of Noir, Art Group

www.noir.org
  • Artwork, Tutorials, and Textures available at www.noir.org